
Three empires. Real guild wars. Evenings that turned into nights. Narion revives the Metin2 of 2008–2010, the way it felt: no auto-hunt, nothing for sale that makes you stronger. Just the game, and the people you play it with.
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Roadmap
Narion is in internal testing: a closed test with the core team and a few selected players. Here is the way to the opening.
Closed testing with core team members and selected players.
Key milestones
Choose your side, again
Red, yellow or blue. You probably still remember which one was yours. And who you swore never to forgive. Pick again. It is permanent, just like back then.
The Red Kingdom
Fire and iron. Shinsoo answers provocation with cavalry and asks its questions afterwards.
The Yellow Kingdom
Scholars, merchants and assassins. Chunjo wins the war before the first sword is drawn.
What we promise
Six promises that keep Narion the way you remember it. Every one is checkable. If we break one, you will be able to point at it.
The server runs on donations and it will stay that way. Nothing purchasable makes your character stronger, faster or luckier. If a donor and a free player meet in the open, the fight is decided by who plays better.
Farming is how you prepare. It is not the point. Rates, drops and maps are tuned so that gearing up is a means to fight other people, not a career in itself.
A guild is not a chat channel with a name. Territory, war declarations and the ladder are the spine of the server. Being unguilded is a choice with consequences.
Why we play
Farming was never the point. It was the evenings spent gearing up so you could march out with your guild and use it. Rates here are set for that feeling. Not for grinding to become a second job.
Your empire decides who you may kill on sight. Your guild decides whether anyone remembers it. Wars are declared, ground is held, and the ladder is the public record of who is really winning, the way the old servers did it.
You can play alone. But the best stories always started with a guild invite.
Top guilds
No guild has claimed the top spot yet. A fresh server is the only time that is true. The first banner on this list will be talked about for years.
Left out on purpose
Everything that turned the game we loved into something else. We left it out, on purpose.
Hall of fame
No characters yet. The first one on this list could be yours.
Full rankingsAn account takes thirty seconds and costs nothing, now and later. Bring the friends you used to play with, or meet the ones you will remember. The rest is the same story it always was: one more dungeon, one more war, one more night.
Extended testing with a larger group of players.
Key milestones
Testing open to every player who wants to join.
Key milestones
The full release and the official opening of the server.
The Blue Kingdom
Discipline carved out of the mountains. Jinno does not advance quickly, and it does not retreat.
No mounts. No pets that fight for you. No auto-hunt, no auto-potion, no offline levelling. If a system plays the game for you, it is not here.
Four classes, one upgrade path, one economy. We would rather do a small game properly than bolt on a costume wardrobe and six currencies.
Cheats and dupes get the account blocked, whether or not that account has ever donated. There is no tier of player who is expensive to ban.